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- > If you're interested in BLITZ, why not
- > simply purchase BLITZv2.1, study the manual, and start out with
- > some small projects until you are familiar with the language
-
- I tried that when I got a bit pissed off with AMOS after spending ages
- on Backbone to find AMOS had all sorts of problems that wouldn't let
- it work on one persons machine when it was fine on another.
-
- But I found blitz to be even worse. After finally getting the editor
- to run without crashing (it conflicted with a commodity) I found all
- sorts of terrible problems, the worst being that almost everything
- crashed at one point or another, even the very simple examples.
-
- I like AMOS cos its quick. I can just cut out a few GFX and be away in
- minutes. It CAN create very good 2D games and even fairly complex ones
- with a bit of good programming. I get very annoyed that it isn't
- supported any more and therefore has the familiar problems of no aga,
- dodgy screens and other bugs but I hope (pray) that some extensions
- coming out soon will help this.
- I don't have the time to use anything else.
-
- Oh and when is the new GUI extension out?
- And is Jade dead now?
-
- -Murray
-
- --
-
- Alastair \\|// malcolm.murray@virgin.net
- Murray (o o) http://freespace.virgin.net/malcolm.murray
- |~~~~~~oOOo~(_)~oOOo~~~~|~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~|
- | ---===ON AMINET===--- |dev/misc/Backbone | --==IN PRODUCTION==-- |
- | game/shoot/Hanger18 |game/shoot/Traitor| The Turtleminator |
- |game/jump/BananaIslands| game/role/CHAOS | Hangar 18 II |
- | game/shoot/Extinct | game/jump/Blobby | Backbone - Game Creator|
- | dev/amos/KeyState | dev/amos/PicPack | Star Trek - BORG game |
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-
-